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Evil Rant #22-
Villain Speak
Even now, pro evil messages are very rare. Mainstream media and society in general, bombards us with "new goodness" style philosophy and ideas. Of course, there are a few media outlets where you may find some villainesque encouragement (such as Twisted Jenius, for example), and I expect that this trend will continue. Although, I'm sure that all villains out there are doing what they can, resources are still rather limited for diabolically inspirational material. So, here's a trick that I've picked up over the years to help me to cope with the seemingly endless plague of "good guy" messages. Look to fiction for inspiration. Often, villains in fiction are free to say things which many "real" people would have trouble getting away with. Movies, shows, literature and comic books are full of sinister characters, with some great lines and enjoyable comments. I often see, or read about, a character saying something and think to myself "oh yeah, that's true, I completely get that". Have you ever read a book, where a phrase or piece of dialogue causes an extreme sense of joy and excitement in you? Have you ever seen a movie in which a character's comment makes you feel suddenly energized; like you want to jump out of your seat and exclaim "that's right, I love it!" Don't deny that feeling, especially on the basis that you're not supposed to sympathize with the bad guy (ever notice how you're not "supposed to do" a lot of things?). The fact that it rings true for you, should tell you a lot about yourself right there. Another thing to consider is the deeper, philosophical implications of villain dialogue. Despite what you may think, the things that villain characters say, can often offer deeper psychological and philosophical insight for those who are looking for it, or are already in that mindset. It's always funny to me when people see an "evil" character on screen, and decide that it's unrealistic because "nobody could ever be that evil or think like that". You wan'na bet? One big problem I consistently have with people is that they so often confuse the concept of "most people", with "everyone". It's quite likely that there basing their ideas solely on others whom they've actually encountered, and let's face it; the vast majority of people have only mediocrity occupying their social circle. Speaking of evil linguistics, I've created a glossary of commonly used villain words and phrases; just for the fun of it. These are designed to help further your (and my), descent into the villainesque mindset; and because I just don't feel like even attempting to be serious right now (come on, not all of my rants have to be about abstract philosophy or human self delusion, right?). If I don't occasionally goof off, I just may end up becoming a little too pretentious, even by evil mastermind standards (and, as you can imagine, that's pretty damn conceited!). Fun list of villainesque words and phrases: Arachnobot- any robot which is designed to
resemble a spider or possibly a scorpion; a robot which is actually made out of
spiders could also fit into this category.
Mastermind- a complementary term, referring to an individual in charge, who displays an exceptional level of intelligence. Some one who plans an ingenious scheme, often involving the illicit procurement of funds. Mind Boggling Insanity- an extreme, high quality form of mental illness, causing thoughts and ideas which others cannot comprehend or fathom. Minions- a term for henchmen or followers, which has a more demeaning connotation. A term to describe multiple animal or otherwise non-human devotees, servants or followers. This is great word for anyone who knows how to command swarms of things. Moat Monster- any type of large aquatic or semi aquatic creature, carnivorous, predatory, or otherwise ill tempered; which may be kept in a moat, pit or other body of water in or around a villains' lair. Nemesis- an arch foe. Someone whom you dislike immensely. Someone you hate, but haven't killed yet, for some reason. Past Inequities- one of many far flung justifications for revenge, as well as, a justification for vengeance based scheming (as if you needed any). Playing God- the act of taking on tasks and attributes normally reserved for the almighty or nature. Examples include: creating a life, altering a preexisting organism and its biological components, or choosing who lives and who dies. Anything that god is allowed to do and humans are not supposed to do may fit into this category. Right Hand Man- a henchmen whose name you bother to learn and who gets to dress in a way which is not submissively, psychologically repressive. An especially talented henchmen whom you give more authority to and "trust" with important tasks. Ruthless Tactics- a strategy or way of doing things and conducting one's self, which may be seen as cruel, merciless, underhanded or otherwise selfish (AKA logical and affective). Spiderbot- see Arachnobot Superior Intellect- a self congratulatory term used to describe the higher brain power of an evil genius, especially in relation to, or compare to that of others. Trapdoor- a secret or hidden access way, usually found on the floor, designed either to facilitate an expedient escape, or to cause an enemy to fall into any number of unpleasant situations. Nothing says "super villain" like having one of these right in front of your desk! Undead- any type of reanimated corpse; often vampire, but zombies or any other "living" cadaver could fit into this category. This term typically has morbid or fearful connotations; and may not apply in the cases of cheerful or friendly walking corpses. Unholy Abomination- an entity, being, or creation which goes against all laws of nature and god. Something which was never meant to exist in this world. Unspeakable Ritual- a wicked religious ceremony, often designed to pay homage to, or to summon, demonic entities and other dark, supernatural beings. Vengeance- one of your prime motivations; a villain's most selfless motivation, to give an individual or the world in general, what's coming to it. Retribution or paying back what you owe an individual or other larger parties, based on their treatment of you; or anything else which is a priority of yours. A sadistic form of contribution. Warlord- a powerful leader, who deals in the currency of combat and destruction. Whether Machine- a manmade devise capable of controlling the weather in dramatic and often destructive ways. This glossary is far from complete, but coming up with definitions or descriptions for these words for distinctly villainesque usage, (as opposed to more general usage and definitions) is somewhat time consuming (but fun); so I'll just leave it at this for now. I have also provided you with a list of the most common types of villain speeches as well as some brief and vaguely informative comments on what they're about.
Unveiling Evil Plot Speech- a great ego boost,
getting to indulge in your own fiendish superiority while spouting a full blown
rant. It doesn't get any better then this.
Well, there you have it. Until next time, see all evil, hear all evil, and (especially) speak all evil.
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